Is it worth playing on The Elder Scrolls: Online

TES: online or ancient scrolls online. The game in the MMO RPG genre, where you create your character, choose races, classes, make a choice in the plot and many more interesting things. The game is non -target, forget what was in other MMO RPGs, management and mechanics differs from other games in this genre.

Aldmer Dominion. (Yellow)

Altmers or high elves. Consider themselves the best race in all of Tamriel, natives Summerset. High elves have great abilities for secret arts than the rest of the races. Altmers are characterized by high growth and yellow skin. Facial facilities are thin and elegant. High elves are considered a beautiful and “spoiled” race. The culture of the Tamriel empire is largely based on the culture of high elves. Altmers are very proud and arrogant, all races are related to racism. Excellent magicians have an accelerated study of the collapse of destruction, the gained experience increases by 1 percent.

Bosmers or forest elves. Live in the province of Valenwood. They are very flexible and fast. Bosmers are also the best archers in Tamriel. Bosmers eat exclusively meat, and cannibalism and cannibalism are not prohibited from them. A good long -range fighter has an accelerated study of onion skills, a decrease in damage from falling by 10 percent.

Kajits or cats. Reasonable beasts, a variety of cadzhita depends on the phase of the moon at birth, varieties of a large number. They are the inhabitants of the desert, are similar to Indian culture. The main feature is related to their names. A large number of jokes are associated with their famous drink, scum and where without lunar sugar. A good thief or assassin has an accelerated study of the skill of average armor, an increased chance of pocket theft by 5 percent.

Daggerfolsky Kovenant. (Blue)

Bretons. The race of people with elven roots, but there are so much left from the blood of the elves that they are considered people. Passionate and eccentric, poetic and bright, intellectual and strong -willed. Bretons could not build their own great empire because of individualism and inability to unite in strong military unions. A great predisposition to magic and effects of effects. Take mainly as a chil. Increases the gained experience of light armor by 15 percent, increases the gained experience of the alliance glasses by 1 percent.

Orcs. An ancient people living almost throughout Tamriel. Greenfoot, with pronounced lower fangs and pointed ears. Some orcs may have growths on the forehead. Disputes still do not subside about the origin of the orcs. Orcs are famous, first of all, as excellent warriors and unsurpassed masters of blacksmithing. They prefer heavy armor. Orcs can most often be found in orch fortresses. Great warriors and tanks. Increases the speed of experience of heavy armor, increases experience in craft skills by 10 percent.

Redgard. One of the human races living in the west of Tamriel, in the desert lands of Hammerfell. On average in terms of intelligence, Redgarda is approximately equal to the average person. They correspond to medium human growth, more strong and dexterity, and are also perfectly adapted for living in hot, dry climate. Usually they have a dark skin color, from light brown to black, sometimes with a reddish tint. Physiology of the Redgards allows them to become good warriors, primarily swordsmen. Redgards are famous for their eloquence, which gives them the opportunity to succeed both in trade and on stage. And thanks to their handicraft roots, they are excellent blacksmiths and carpenters. In addition, they are famous for their acrobatic abilities and a kind of culture – theater and literature. Good warriors. The increased speed of experience is one -handed weapon and a shield by 15 percent. Increases the duration of any dishes eaten by 15 minutes.

Ebongart pact. (Red)

Argonians or lizards. The race of intelligent cold -blooded egg -gradual reptiloids, well adapted to life in water. The ignorant inhabitants of the empire sometimes incorrectly call them the word Histe, which, in fact, is the name of the species of trees vital for Argonian. Argonians have natural immunity to poisons and resistance to diseases, they can breathe under water. They can swim faster than a representative of any other race. The average argonian is distinguished by the strength and speed of his legs, which leads him either to the military or thieves profession (and do not say that he did not read the “Lusty Argonian Virgin”). Great chil (just try to say that chil is not needed). It has increased gaining experience of development by 15 percent, increased swimming speed by 50 percent.

Duners or dark elves. The distinctive race of elves, living in the lands of Morovinda, in the east of Tamriel, who went into the exile from the islands of Summerset. "Their skin became ashes, and their eyes – with fire" – this is how the representatives of this race can be described. These are medium -sized measures, with gray skin and red, like fire, with eyes (although representatives with black or lavender eyes are occasionally found). Hair is predominantly black, although red -hot and gray. Representatives of this race are comprehensively developed, and physiology gives them resistance to fire, which is extremely important in the harsh conditions of their homeland. The flexibility of the body, combined with high intelligence and strength, allows Dudgers to be perfectly owned by a sword, onions and magic, making universal fighters from Morichi. Great fighter. Increases the speed of steam weapon experience by 15 percent, reduces the damage damage in Lava by 50 percent.

Nords (you someday heard how dangerous the drunken Nord is? Better not to hear). Nords or Nording – a human race, tall, pale -skinned and fair -haired people. Homeland of Nords – Skyrim. Strong and harsh, Nords are famous for their resistance to frost. Very good warriors are obtained of them. There is an unreasonable stereotype that the Nords are not very smart. Indeed, they can often be illiterate, rude and unpleasant in communication, but all this is not at all from the alleged small mental abilities, but due to their, in some way, barbaric culture. Great tanks. Increased experience of two -handed weapons by 15 percent, increases the duration of any drink drunk by 15 minutes.

And the imperials go separately from everyone (an addition is necessary). Imperials – the collective name of several peoples of people inhabiting the central province under the name Sirodel. Known for their education and courtesy. The physical data of the Imperials are not as impressive as, for example, among the Nords or Orcs, but they are skilled in diplomacy, trade and crafts. And the magnificent training and discipline of imperial legionnaires allowed them to subjugate all other nations and races and erect a stronghold of peace and prosperity. Great wars and tanks. Increases the experience of one -handed weapon and a shield by 15 percent. Increases the resulting gold by 1 percent.

Classes.

Look at the guides on the internet, since you can create a unique build, but it can be like a piano game.

Peckon knight (recreation center). A versatile class, you can collect both a tank and a warrior will play easily, it will be more difficult for a magician, good for beginners to touch the game.

Night Blade (NB). Assassins or thieves can be collected both through the Stamina and through Mana, someone believes that this is an excellent chill. I can’t give advice to beginners, since I did not really feel this class.

Sorcerer (SORK). Typical magician. A large amount of magical damage. I can’t give advice to beginners, because I have not tried this class.

Templar (Templa). Can be assembled both through a stamine and through magic. Makes a large amount of damage and good chil.

Keeper (Varden) (supplement is necessary). Universal class. Can call on the battlefield of fighting pets.

Necromancer (everything is clear here) (you need an addition). Universal class. Do not touch beginners, if you are familiar with such a character as an incarnier from the world of Dota 2, then these are two brothers of acrobat, this is a piano which to look for a piano. The ability of the necromancer in the city should not be used, you can get a fine.

P. WITH. You can collect the character at their own discretion, each has their own opinion on this subject.

Pumping and abilities.

You can pump the character by passing the plot, grinding (killing mobs) or battle against other players. By killing mobs, you get experience in skills. Accelerate the pumping process by using scrolls or clothes with a feature for additional experience. Skills can be borphored (transformed) and get additional effects. On the skills panel you can take out 5 abilities from different branches and one main ability. Upon receipt of level 50, you will open the emergency system (championships) and all subsequent experience will go to the emergency system. The system is 3 constellations with various passive effects.

Craft.

There is an opportunity to create objects. You can also pump craft skills: blacksmithing, alchemy, enchantment and supply. There is a blacksmithing, carpentry, alchemy, enchanting and supply. When creating items or its analysis, we gain experience. To create items, resources are needed, they can be bought, found or obtained from a disassembled item.

In any case, you will have to pump up up to 50 levels of craft skills to simplify the game, for example, knocking out a blue sword to improve it will have to spend 10 sharpening, but if you pump a blacksmithing, you will need 4 pieces.

The quality of objects.

Objects have a certain quality. White, green, blue are the worst (in these you can run in the dungeons to medium complexity), purple and gold are the best (more complex dungeons will be easier in these things), there are also mythical objects, but they can only be obtained from excavations and you can not wear more than one. Items can be improved using sharpening, when pumping a certain skill, you can reduce the amount of sharpening by improving the subject.

PVP and PVE Content.

If you are not interested in the plot and campaigns in the dungeons, then the game provides a battle against other players, you can throw either a call to a duel or go to the battlefields where a team of 3 people fight with two other teams, there are several modes: the capture of the point, the king of the mountain (the pursuit of the fire ball that needs to be intercepted if necessary), the delivery of artifacts (you need to steal an enemy artifact) and the fight for death) and a fight for death) and a fight for death)(kill more enemy champions than another team). The imperial city also offers a trip to Sirodil and the Imperial. Syrodil is a seizure of the territory, the siege of locks, etc. The Imperial City has a similar principle with a syrodil, only without siege of locks. When completing tasks and killing other players, you get Tel-War stones (one of the in-game currencies). PVE Content makes it possible to go to the dungeons, both ordinary and veteran (increased complexity). Each dungeon has its own plot and Laura lovers have something to study.